SNOW WHITE
lvl
70
8
Maxed
7
SNOW WHITE
Power: 957
HERO; SUPPORT; KINGDOM; SNOW WHITE AND THE SEVEN DWARFS; PRINCESS; KINGDOM HERO
Offense:
2,271
2,271
Defense:
934
934
Health:
20,884
20,884
Recovery:
0
0
Crit Chance:
16.00%
16.00%
Crit Power:
150.00%
150.00%
Speed:
107
107
Potency:
31.00%
31.00%
Tenacity:
21.00%
21.00%
Precision:
10.00%
10.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
LITTLE BIRDS
If Little Birds are not a teammate, summon them at random location, then call them to assist.
If Little Birds are a teammate, call them and 1 teammate to assist.
Little Birds have 5,325 Health, 299 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 1,448 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
If Little Birds are a teammate, call them and 1 teammate to assist.
Little Birds have 5,325 Health, 299 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 1,448 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
LVL 4
SPECIAL
SHALL WE DANCE?
Inflict [CHARM] on target opponent for 2 turns.
If [CHARM] is inflicted, grant target 40% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 40% and take an Extra Turn.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
If [CHARM] is inflicted, grant target 40% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 40% and take an Extra Turn.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
LVL 3
SPECIAL
HURRY! HURRY!
Deal up to 2,422 damage to all opponents 3 times. Perform the following per Hit:
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
LVL 2
PASSIVE
THAT WAS FUN!
If a teammate defeats an opponent, perfom the following on that teammate:
30% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
30% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
LVL 1
PASSIVE
SLEEPING DEATH
On Battle Start and when this ability regains full Magic Charge, this character gains [SLEEPING DEATH]:
If an opponent uses an ability that affects multiple teammates, this character intercepts 50% of the damage meant for non-summoned teammates. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' 1 [GUARANTEED CRIT].
If an opponent uses an ability that affects multiple teammates, this character intercepts 50% of the damage meant for non-summoned teammates. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' 1 [GUARANTEED CRIT].
Full Gear List
2,015,000
480
360
600
720
600
1,320
220
140
180
495
360
540
140
405
120
40
20
20
420
360
840
300
200
350
150
130
20
20
827,000
240
180
300
360
300
720
100
80
60
225
180
225
100
270
120
20
20
20
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
300
200
350
120
60
120
270
180
315
150
40
135
130
20
20
20